AOI Aurum is a lightly foliaged, savannah region with sightlines up to 500m. The enemy is moving towards the objective from the West. The terrain around the objective is characteristic of the savannah, being generally open with small variations in micro-terrain.
Avenues of Approach.
Dirt MSRs provide access to AOI Aurum from all directions. Movement throughout the town is not expected to be heavily restricted. Open areas in and around the AOI allow for helicopters to be landed on or close to the objective.
Key Terrain.
High elevation to the south of the town offer high ground and solid cover/concealment for enemy elements encroaching from the South. A river running North/South through the NAI allow a concealed avenue of approach for any elements wishing to get close to the objective. Local forces have built up a defensive post to the West of the town. Within this defensive post, IDAP Humanitarian Aid has a shelter.
Cover and Concealment.
Micro-terrain, dirt mounds, trenches, riverbeds, and areas sparse with trees provide the only breaks in line of sight.
Weather.
Clear, hot, dry
Time and Light Conditions.
1800L, dusk/night light conditions
Enemy Forces.
Size.
Enemy elements operate in primarily Platoon-sized infantry elements of Islamic rebels split into squad-sized elements. Expect a platoon or even company-sized fighting force to be operating within the AOI.
Capabilities.
Potential for up-armored technicals. Expect HMGs, MMGs, LMGs, RPGs, and grenades.
Recent Activity.
Enemy elements have engaged in harassing attacks with local forces prior to today. As of 1300L, the enemy has approached the southern and western parts of the AOI, spreading local forces thin and threatening to break through their lines.
Expected Course of Action.
Local forces are expected to be spread thin, if not already decimated. Expect enemy forces close to/within the town. Expect light amounts of local forces to be combat ineffective.
As of 1300L, local forces have outlined the situation within the AOI as such.
Friendly Forces
Higher Units.
10th Ranger Regiment
Adjacent Units.
N/A
Supporting Units. 432d Wing (USAF) Drone Support.
Civilian Considerations.
Possible civilian presence within AOI Aurum. Tendency of enemy fighters to wear civilian clothing prompts careful PID.
Attachments/Detachments.
N/A
Mission.
Neptune Platoon, 10th Ranger Regiment, moves to AOI Aurum IOT relieve local forces and defend the towns within the AOI. Intelligence suggests potential follow-on objectives once enemy forces are annihilated and defensive operation is successful.
Sustainment
Ammunition & Reinsertion will be provided by 160th SOAR assets or via ground ferry. No reinsertions will be brought in via teleportation, except for technical issues.
This operation is projected to have engagement distances within X meters.
Operation Rain Dance
Execute: TBD
Task Organization: 10RR
Subsets: NEPTUNE, TF APOLLO
AOI Aurum is a lightly foliaged, savannah region with sightlines up to 500m. The enemy is moving towards the objective from the West. The terrain around the objective is characteristic of the savannah, being generally open with small variations in micro-terrain.
Dirt MSRs provide access to AOI Aurum from all directions. Movement throughout the town is not expected to be heavily restricted. Open areas in and around the AOI allow for helicopters to be landed on or close to the objective.
High elevation to the south of the town offer high ground and solid cover/concealment for enemy elements encroaching from the South. A river running North/South through the NAI allow a concealed avenue of approach for any elements wishing to get close to the objective. Local forces have built up a defensive post to the West of the town. Within this defensive post, IDAP Humanitarian Aid has a shelter.
Micro-terrain, dirt mounds, trenches, riverbeds, and areas sparse with trees provide the only breaks in line of sight.
Clear, hot, dry
1800L, dusk/night light conditions
Enemy elements operate in primarily Platoon-sized infantry elements of Islamic rebels split into squad-sized elements. Expect a platoon or even company-sized fighting force to be operating within the AOI.
Potential for up-armored technicals. Expect HMGs, MMGs, LMGs, RPGs, and grenades.
Enemy elements have engaged in harassing attacks with local forces prior to today. As of 1300L, the enemy has approached the southern and western parts of the AOI, spreading local forces thin and threatening to break through their lines.
Local forces are expected to be spread thin, if not already decimated. Expect enemy forces close to/within the town. Expect light amounts of local forces to be combat ineffective.
As of 1300L, local forces have outlined the situation within the AOI as such.
10th Ranger Regiment
N/A
Possible civilian presence within AOI Aurum. Tendency of enemy fighters to wear civilian clothing prompts careful PID.
N/A
Neptune Platoon, 10th Ranger Regiment, moves to AOI Aurum IOT relieve local forces and defend the towns within the AOI. Intelligence suggests potential follow-on objectives once enemy forces are annihilated and defensive operation is successful.
I. Scorpion 3 (Zeus)
SIGNED,
Plawpy, C.
SGT, IN
S-3